#ifndef PROPERTY_SMOOTHER_H
#define PROPERTY_SMOOTHER_H

#include <OGF/cells/common/common.h>
#include <OGF/cells/map/map.h>
#include <OGF/cells/map/map_attributes.h>
#include <OGF/surface/grob/surface.h>

namespace OGF {

class PropertySmoother
{
public:
	void smooth(MapVertexAttribute<double> *K, int iterations, Surface *surface, double lambda);
};

}


#endif